[FAQ: Making Gyro drift more realistic ! (Flightsim: TIPS)] -- Flightsim Aviation Zone - Number 1 Flight Simulation and Aviation Resource! Information, Tools, Downloads, Databases, FAQ, Aviation Humour, Glossaries, Directory, FS2006, Multimedia, Screenshots, Free Flight Planner, Weather Reports  
Add to your bookmarks:
BOOKMARK at Del.icio.us, Digg, Furl, Google Bookmarks, Furl, Live Bookmarks, Favorites, and more...
Flight Simulator X
(x) close
 
» Support this site -> Shop Online at Amazon!
Wednesday 8 October 2008 02:59 GMT
 
 

Frequently Asked Questions


FAQ > Flightsim: TIPS > question #3
Q: Making Gyro drift more realistic !
A: In the real world, this deviation is roughly 15 degrees per hour - but in FS2K2, values of 120 degrees/hour are no exception! Here's how you fix it. Open up FS2002.cfg with your favorite text editor and look for the line:
"GyroEffect=1.000000"
Change it to something more reasonable, e.g. "GyroEffect=0.125000", and presto!
 Other questions in this category (Flightsim: TIPS) :
1. Use the mouse wheel to adjust trim and radios !
2. Why to use only 16 frames per second (fps) !
3. Making Gyro drift more realistic !
4. Curing the fast battery drain before startup ! (FS2002)
5. More realistic flight dynamics for the Boeing 737-400 ! (FS2002)
Ask a question | FAQ index page | Homepage
 
Top of page
BOOKMARK at Del.icio.us, Digg, Furl, Google Bookmarks, Furl, Live Bookmarks, Favorites, and more...   @ E-mail this! Link to us!
Top of page
© 2002-2008 - Legal | Contact | Advertise | Sitemap
Visit our $pons0rs:
Your site here?
hosted by 123XS || also visit ColorTools.net & EmailSafe.org || Link to us!